Vintage 1923 Leica Camera
2021

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■  Responsible for all aspects
■  Modeled in Maya & ZBrush
■  Surfaced in Substance Painter & Photoshop
■  Hair, string & fuzz created with XGen
■  Procedural dust created in Houdini
■  Rendered in ACES with RenderMan
■  Compositing in Nuke

Slippery Slope
2021

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■  Co-Director
■  Look Dev Lead
■  Character Surfacing done in Substance
■  Character Grooming done with XGen
■  Character FX created in Maya (Hair)
■  Procedural Snow Shader in RenderMan
■  Falling Snowflake FX (partial)
■  Rendered and composited all 26 shots

Procedural Snow Shader
2021

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■  Responsible for all aspects
■  Modeled in Maya & ZBrush
■  Shaded and rendered with RenderMan
■  Compositing in Nuke
■  Concept Art
■  Modeling in Maya & ZBrush (partial)
■  Character Surfacing / Dog Kibble Shader
■  Lighting (partial all shots)
■  Environment / Prop Surfacing (partial)
■  Compositing in Nuke
■  Shading and Rendering with RenderMan 23
■  Title / Credits Sequence created in After Effects

Surface Deep - Opening Shot
2021

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■  All aspects except modeling (by John Donaldson)
■  Surfaced using Substance Painter & Photoshop
■  Paper clovers instanced with XGen Archives
■  Lighting, Shading and Rendering in RenderMan 23
■  Compositing done in Nuke 12