■ Responsible for all aspects ■ Modeled in Maya & ZBrush ■ Surfaced in Substance Painter & Photoshop ■ Hair, string & fuzz created with XGen ■ Procedural dust created in Houdini ■ Rendered in ACES with RenderMan ■ Compositing in Nuke
■ Co-Director ■ Look Dev Lead ■ Character Surfacing done in Substance ■ Character Grooming done with XGen ■ Character FX created in Maya (Hair) ■ Procedural Snow Shader in RenderMan ■ Falling Snowflake FX (partial) ■ Rendered and composited all 26 shots
■ Concept Art ■ Modeling in Maya & ZBrush (partial) ■ Character Surfacing / Dog Kibble Shader ■ Lighting (partial all shots) ■ Environment / Prop Surfacing (partial) ■ Compositing in Nuke ■ Shading and Rendering with RenderMan 23 ■ Title / Credits Sequence created in After Effects
■ All aspects except modeling (by John Donaldson) ■ Surfaced using Substance Painter & Photoshop ■ Paper clovers instanced with XGen Archives ■ Lighting, Shading and Rendering in RenderMan 23 ■ Compositing done in Nuke 12